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Episode 97 – More Than Just WWDC 2016 Videos

This week we follow up on Apple’s app subscriptions. We also discuss Joist’s departure from Toronto, laying off 60 employees. We discuss our favorite WWDC 2016 sessions.
Picks: Raspberry Pi Zero, Pi GRRL Zero Parts Kit – Includes Pi Zero V1.3, How to undo (almost) anything with Git, The Children’s Illustrated Guide to Kubernetes, Lightweight Generics in Objective-C, Swift Playgrounds – Teacher’s guide, App Development with Swift

Correction: there are approximately 100,000 Swift apps on the App Store, not 10,000 as we stated in the recording

To debug your views in the console enter:

po [[UIWindow keyWindow] recursiveDescription]

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ipad-playground

extension WWDC2016: MTJCPodcast, Episode96

This past week was Apple’s WWDC 2016. We met midweek to discuss our initial impressions of the Keynote, Platform State of the Union and a few of the sessions that we were able to see. We had a chance to look at the betas for macOS Sierra, iOS 10 and Xcode 8. Picks: Swift Playgrounds on iPad, API reference, App Review Guidelines (The Comic Book), Optimizing App Startup Time

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Batman-Rubin

Episode 95 – Batman & Rubin

This week we follow up on Apple Pay. Our #askMTJC spawns questions about getting a start in freelance, bootcamps for Android, expectations of Xcode 8 and does host Mark Rubin have a personal Twitter account. We dive in and discuss Apple’s newly announced App Subscriptions, Shortened Review Times and Paid App Search Ads. Jaime introduced WWDC Friends. We also discuss our WWDC wish list. Picks: Motion Stills by Google, Android iPhone Case, Oslo Coding, Creating and Distributing iOS Frameworks

Osmo Coding iPad Pro 12.9 vine

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Episode 94 – Objective-C for Swift Developers

This week we discuss the rumoured OLED display bar for the MacBook Pro line. We follow up on Mekorama, Mekorama Forum and Twitterrific’s Tip Jar. We discuss Apple Pay initial role out in Canada. We cover the Swift 3.0 Preview for developers. We discuss naming classes in code as well as delegates vs observers. Picks: MTJC T-Shirts Update, NSCache, Jazzy and Hyperdev

Tim’s conversation with Martin Magni
> How did you build it? Unity?

I wrote it from scratch in C and used the (open source) Bullet Physics library.
> Did you do all the work, art, music?
Yes. I’m a bit of a jack of all trades 😉
> What made you decide on pay what you want?
I wanted to try IAPs. But locking features down would hurt the game. Especially given its create and share functionality, which benefits from having many users contribute content. PWYW “solves” these issues and seems relatively untried in the app stores.
> We talk about devs charging decent money for their work. How has the IAP performed. Not to be to specific. Are you happy with the result?
I charge exactly what the app is worth to you, couldn’t get more decent than that.
Are people paying? Some. (Thank you!) Am I making minimum wage? No. Will I survive? Yes, I’m extremely frugal.
> What cause the app to tip? Was it marketing, interviews, luck?
Would it be presumptuous of me to suggest that the quality of the game played a role? Making it free helped too.
> How long did it take? Were you working on it exclusively?
I’m a full time indie dev. I worked exclusively on the game for almost a year and a half.
> How are your other apps doing, do you have any?
My first game (in my current solo constellation) was 2015’s Odd Bot Out. It’s pay to play and has done better than Mekorama (so far).

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image by Sam Beckett

Episode 93 – Hey Siri! Can We Talk?

This week Jaime follows up on Google IO – Android Instant Apps & FireBase, as well as Google Play services. We delve into Firebase’s new platform. Tim also follows up on discussions with Ryan MacLeod developer of Blackbox (SPOILER: 24:30 – 27:00). We discuss Apple’s future plans with rumored Siri SDK and a voice-enabled home device as well as Vocal IQ. We look at Apple technologies and make predictions of what Apple will introduce at WWDC16. We also look at the upcoming 5G technologies. Picks: Xcode search, Blockhead, Mekorama (we CollectionView and ScrollView in the after show)

Yes, I incorrectly stated the power charger requirement for iPads. It requires a 10 volt charger.

“Instant gratification takes too long.” – Carrie Fisher

Cellular G's

from the Toronto Star – May 23, 2016

Siri Icon illustration by Sam Beckett

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92-continuity

Episode 92 – The MTJC Book Club

This week we are joined by Greg Heo to get caught up on his move to San Francisco. We discuss  the 12 inch MacBook. We discuss a couple of #askMTJC questions on books and resources for iOS developers as well as finding inspiration and blockers. We follow up on Perfectsoft, Swift 3.0 and the lack of ABI compatibility, MacID, a Women in Code study and Shorter App review times. Picks: Gboard, Finda.photo, Pallets, Disrupted and Swift Algorithm Club.

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MTJC T-Shirt 2016

Episode 91 – Choosing Your Favorite Children

Hey the MTJC T-Shirt is back for 2016. We chat about the rumored MacBook Pro refresh, thanks to Justin Stanley, and riff on a Pro iOS or mashup of iOS & OS X.  We dissect the Mac Dev 2016 Survey. Is Apple stealing your Music and are they responsible for dyld crashes? Github has a new pricing policy. Jaime attended CocoaConf 2016 in Seattle. Picks: Star Wars – Episode V “The Empire Strikes Back” Homage, Launcher, GIF, Deadpool, BonMot, Managed App Configuration.

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NSNorth-blackbox

Episode 90 – Beaver Tails & Poutine. Puppies Optional

We follow up on Apple Music API, iOSReal’s iOS podcast review, hiring iOS dev teams, Trutone displays, TZStackviews. Tim gives his review of talks and the tech workshop at NSNorth 2016, featuring Daniel Steinberg, Ayaka Nonaka, Gwen Weston, Gene Goykhman, Liz Marley, Jonathan Rhyne, Pamela Pavliscak, Rob Segal and Robles Jama. We talk about PerfectlySoft and Buddy Build. We also discuss the end of the iPhone by examining iPhone Warning Signs. Picks: HomeControl, Xcode Configs

We will link the NSNorth 2016 Videos when they become available.

Correction: the attendee who travelled the furthest to NSNorth was from Brazil.
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A fan favourite.

Photo by Greg Heo. A fan favourite.

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May The Fourth Be With You

Episode 89 – “WWDC is cancelled”

We discuss the effect of Apple’s poorest performance report in many years, yet the iPhone 6 size skews the numbers. Also to Apple Watch outsold many similar products. We discuss the Apple Watch after a year of use. We discuss Stripes new Bring Your Own Team idea. Aaron discusses an Ad free Apple experience. Picks: Draftly, Readable Content Guides, Glot.io, Concepts, RWDevCon 2016 Vault (incl Advanced LLDB Debugging)

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Episode 88 – What’s the Diff?

Apple’s WWDC Lottery announcement anchors the show. Additionally we discuss the Macbook speed bump and some changes to App Store Review Guidelines. We chat about getting around SanFrancisco during WWDC, where to stay and commuting to reduce expenses. We also discuss the benefits of attending. We follow up on annotations & instrumentation for Android, Android Studio and the Motor-Trend Apple Car story. We discuss the changes to Apple’s developer website: WWDC and App Store Guidelines. We also revisit developer success and salaries. Picks: Hatching Twitter, Classic Programmer Paintings, OOP is Bad and Curing Our Slack Addiction.

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