This week we follow up on Air Pods as hearing aids and new hardware predictions for fall release. NB: This episode was recorded one day before Apple refreshed the MacBook lineup. The App Store Turns 10 and we reflect on our experiences and this very podcast’s existence. We look at the 25 top games for commuters. Apple’s iOS 11.4.1 now blocks passcode cracking tools. Picks: Stupid Enum Tricks in Swift and Kotlin, filtering Xcode warnings and errors, WWDC18 Video Transcripts Now Available and embedXcode.
We start with our T-shirt poll results. We discuss Apple Business Manager (beta), the loss of the macOS startup chime, Foxcon to acquire Belkin, Apple’s new Space Grey accessories for Mac and Google’s loss to Oracle for Java rights. We focus on the Apple Education Event: new iPad, Logitech Crayon, iBook Author rolled into Pages, Apple’s Classroom and Schoolwork apps. Picks: Minimoog Model D for iOS, Charles Proxy for iOS, Git Tower (beta)
We’re joined by Tammy Coron who regales us with her own iPhone X experience. We look at a tip on using XCTest and console to debug UI. You can use Apple Configurator 2.6 to restore a bricked iMac Pro. We debate Apple’s undocumented battery tuning on older iPhones. We also look into revised guidelines on templated apps for business and the use of loot boxes. We also discuss the future of combined iOS and macOS where users may be able to run the same app on either platform. Picks: Awesome-CoreML-Models: Largest list of models for Core ML (for iOS 11+), Awesome-ARKit, Clip Studio Paint EX iOS.
We dive into #askMTJC about whether the iPhone X layout will mean changes for developers. We follow up on HDR video. We briefly cover the information leak ahead of the Apple Event. We discuss Apple’s Steve Jobs Theater which held the event. We cover the items demonstrated and unveiled – Retail events, Apple Watch Series 3 w/LTE, Apple TV 4K, iPhone 8 & iPhone 8 Plus, the iPhone X, and AirPower. Picks: iOS Human Interface Guidelines (Updated for iPhone X), Building Apps for iPhone X – Fall 2017, Swift Programming Language book (updated for Swift 4).